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Issues Persist in Halo: The Master Chief Collection

As a project, Halo: The Master Chief Collection is enormous. It includes all four Master Chief Halo games, plus Halo 3:ODST as a downloadable extra, over 100 multiplayer maps, and was developed by no less than six development studios. A package of this size inevitably means that there will be bugs…

So many bugs that it has been patch happy since release (1, 2, 3, 4, 5, 6). I only bought my Xbox One last week so I missed all the previous patches and only received the latest patch during the install of the game. That being said, I’m still seeing some issues with the game.

  • In single-player on Halo 4 when using Save & Quit it has saved the game at the previous checkpoint instead of the current checkpoint, on several occasions.

  • Multiplayer matchmaking can take upwards of 10 minutes, even on the popular playlists.1

  • In Team Slayer I’ve joined several matches where there has only been one team.

There’s still some work to be done.

  1. This is likely a combination of matchmaking issues and the population of players online at the time of playing. ↩︎